Ankh Morpork's Finest Coder
Monday, March 07, 2005

History of the ID
In September of 1990, a group of game developers from Softdisk, a computer software publisher in Shreveport, Los Angeles, moonlighted by working on a project utilizing an engine that Softdisk didn't want used in their own games. Why? Because the engine didn't work in CGA, like the restof the company's games. That turned out to be a big mistake.

The game the group had developed was released as shareware in December, and in January the group left Softdisk based on the game's success to start their own company. The rest, as they say, is history. That little company was called id Software; the company that went on to produce such megahits as Wolfenstein 3D, DOOM, and Quake. Their first game? Commander Keen.

Commander Keen is a pretty fine platform game in which you play a boy genius, Billy Blaze. You have to collect toys and candies. There are weird enemies in the game. The game isn't only for kids, it's a true delight for gamers of all ages.



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